Advanced Game Development with Programmable Graphics Hardware e-bog
509,93 DKK
(inkl. moms 637,41 DKK)
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen
E-bog
509,93 DKK
Forlag
A K Peters/CRC Press
Udgivet
1 august 2005
Længde
374 sider
Genrer
The arts: general topics
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781439865644
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen