AI for Games, Third Edition e-bog
348,37 DKK
(inkl. moms 435,46 DKK)
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in...
E-bog
348,37 DKK
Forlag
CRC Press
Udgivet
18 marts 2019
Længde
1030 sider
Genrer
The arts: general topics
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9781351053280
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key FeaturesA comprehensive professional tutorial and reference to implement true AI in gamesIncludes new exercises so readers can test their comprehension and understanding of the concepts and practices presentedRevised and updated to cover new techniques and advances in AIWalks the reader through the entire game AI development process