Game Programmer's Guide to Torque (e-bog) af Maurina, Edward F.
Maurina, Edward F. (forfatter)

Game Programmer's Guide to Torque e-bog

619,55 DKK (inkl. moms 774,44 DKK)
The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-s...
E-bog 619,55 DKK
Forfattere Maurina, Edward F. (forfatter)
Udgivet 8 marts 2006
Længde 600 sider
Genrer The arts: general topics
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781439871157
The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). Downloadable resources are included with the book.