Game Physics e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and u
E-bog
436,85 DKK
Forlag
CRC Press
Udgivet
5 april 2010
Længde
944 sider
Genrer
AFKV
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9780080964072
Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and u