Video Games e-bog
265,81 DKK
(inkl. moms 332,26 DKK)
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.Bossom and Dunning offer insights into the creative processes involved in making games, the global business behi...
E-bog
265,81 DKK
Forlag
Fairchild Books
Udgivet
17 december 2015
Længde
192 sider
Genrer
APFV
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781472567154
A highly visual, example-led introduction to the video game industry, its context and practitioners. Video Games explores the industry's diversity and breadth through its online communities and changing demographics, branding and intellectual property, and handheld and mobile culture.Bossom and Dunning offer insights into the creative processes involved in making games, the global business behind the big budget productions, console and online markets, as well as web and app gaming. With 19 interviews exploring the diversity of roles and different perspectives on the game industry you'll enjoy learning from a range of international practitioners.