Immersive Gameplay e-bog
151,31 DKK
(inkl. moms 189,14 DKK)
This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study. Scholars of social psycho...
E-bog
151,31 DKK
Forlag
McFarland
Udgivet
10 januar 2014
Længde
230 sider
Genrer
Television
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9780786492374
This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study. Scholars of social psychology, sociology, role-playing theory, game studies, and television studies all examine games and game-like environments like reality shows as interdependent sites of social friction and power negotiation. The ten essays articulate the importance of game rules in analyses of media products, and demonstrate methods that allow game rules to be seen in action during the process of play.