Storytelling in Video Games (e-bog) af Amy M. Green, Green
Amy M. Green, Green

Storytelling in Video Games e-bog

151,31 DKK
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "e;vis…
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "e;visual novel"e; genre is discussed as a form of interactive fiction.
E-bog 151,31 DKK
Forfattere Amy M. Green, Green (forfatter), Matthew Wilhelm Kapell, Kapell (redaktør)
Forlag McFarland
Udgivet 28.11.2017
Længde 235 sider
Genrer Language: reference and general
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781476630922

Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused "e;visual novel"e; genre is discussed as a form of interactive fiction.