Video Gaming in Science Fiction (e-bog) af Jason Barr, Barr
Jason Barr, Barr (forfatter)

Video Gaming in Science Fiction e-bog

200,69 DKK (inkl. moms 250,86 DKK)
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of m...
E-bog 200,69 DKK
Forfattere Jason Barr, Barr (forfatter), Matthew Wilhelm Kapell, Kapell (redaktør)
Forlag McFarland
Udgivet 11 september 2018
Længde 194 sider
Genrer Literary studies: c 1900 to c 2000
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781476634296
As video gaming and gaming culture became more mainstream in the 1970s, science fiction authors began to incorporate aspects of each into their work. This study examines how media-fueled paranoia about video gaming--first emerging almost fifty years ago--still resonates in modern science fiction. The author reveals how negative stereotypes of gamers and gaming have endured in depictions of modern gamers in the media and how honest portrayals are still wanting, even in the "e;forward thinking"e; world of science fiction.