Libraries Got Game e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
The high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games-which are worlds apart from games produced strictly for the educational market-can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings gam...
E-bog
436,85 DKK
Forlag
ALA Editions
Udgivet
1 januar 2009
Længde
134 sider
Genrer
Library and information sciences / Museology
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9780838999288
The high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games-which are worlds apart from games produced strictly for the educational market-can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with * Direct links between board games and curriculum * Suggestions for building a core collection across grade levels * Strategies for program development and implementationFrom promoting the idea to teachers and administrators to aligning specific games to state and national education standards, this book will help you build a strong collection that speaks to enhanced learning and social development and is just plain fun.