Integrating Video Game Research and Practice in Library and Information Science e-bog
2190,77 DKK
(inkl. moms 2738,46 DKK)
Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media. Integrating Video Game Research and Practice in Library and In...
E-bog
2190,77 DKK
Udgivet
28 februar 2015
Genrer
GLF
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9781466681774
Video games are now a ubiquitous form of media used by the majority of the American population. However, the academic research field surrounding this genre does not accurately reflect the pervasive influence of video games. The field of library and information sciences helps provide the necessary foundational support for this media. Integrating Video Game Research and Practice in Library and Information Scienc e brings together video gaming culture and its unique forms of communication with information behavior research. By detailing the nuances of video games and their influence, this reference book reveals communication patterns within society and provides comprehensive background and analysis for libraries, librarians, and information professionals.