Digital Games as History (e-bog) af Chapman, Adam
Chapman, Adam (forfatter)

Digital Games as History e-bog

403,64 DKK (inkl. moms 504,55 DKK)
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By ...
E-bog 403,64 DKK
Forfattere Chapman, Adam (forfatter)
Forlag Routledge
Udgivet 5 maj 2016
Længde 290 sider
Genrer HBA
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781317553861
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.