Ludonarrative Synchronicity in the 'BioShock' Trilogy e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
This book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By ...
E-bog
436,85 DKK
Forlag
Palgrave Pivot
Udgivet
11 december 2020
Genrer
Popular culture
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9783030638689
This book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By analyzing a trio of games focused on choice and control, this book manages to show how players, along with developers, can create their own subjects. Ludonarrative Synchronicity in the BioShock Trilogy will appeal not only to fans of the franchise, but to students and scholars of narrative theory, game design, and posthumanism.