Second Offline e-bog
1313,81 DKK
(inkl. moms 1642,26 DKK)
This book presents current research on mobile Internet society. Past research was not able to show a clear analytical framework, thus was unable to close in on the fundamental changes in that society. This book, however, analyzes mobile Internet society by introducing the concept of "e;doubling of time and place"e; and the analytical framework of the "e;second offline."e; The em...
E-bog
1313,81 DKK
Forlag
Springer
Udgivet
1 september 2021
Genrer
Media studies: internet, digital media and society
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9789811624254
This book presents current research on mobile Internet society. Past research was not able to show a clear analytical framework, thus was unable to close in on the fundamental changes in that society. This book, however, analyzes mobile Internet society by introducing the concept of "e;doubling of time and place"e; and the analytical framework of the "e;second offline."e; The emergence of the smartphone has made Internet use easier, and now, people are constantly using online information in the midst of their daily lives. Our society is transitioning from the first offline society, a society without being connected to Internet, to the second offline society, where users are connected to the Internet at all times. In this second offline society, our sense of time and place are beginning to change. Broadcast and communication media have made possible the overlapping of different places, which has been called the doubling of place. Furthermore, virtual reality (VR) and augmented reality (AR) technologies have enabled the overlap of different times, which this book calls the doubling of time. The smartphone makes both possible. With the second offline and the doubling of time and place as keywords, the book takes into consideration research that includes, among other topics, the media usage of young adults, selfies, education, social media usage, mobile games, work stations, and consumer activity in the mobile Internet society.