Doing Things with Games e-bog
619,55 DKK
(inkl. moms 774,44 DKK)
The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed ...
E-bog
619,55 DKK
Forlag
CRC Press
Udgivet
1 juli 2019
Længde
266 sider
Genrer
JFD
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9780429771309
The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design. Key FeaturesProvides contemporary guide on the use of games to create social impact for beginner to intermediate practitionerso Provides design and implementation strategies for social impact gamesProvides wide ranging case studies in social impact gamesProvides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortemsProvides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims