Video Games and Social Competence e-bog
403,64 DKK
(inkl. moms 504,55 DKK)
Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user's sociability remains an active o...
E-bog
403,64 DKK
Forlag
Routledge
Udgivet
27 november 2014
Længde
234 sider
Genrer
JFD
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9781317620136
Despite their popularity, online video games have been met with suspicion by the popular media and academic community. In particular, there is a growing concern that online video game play may be associated with deficits in social functioning. Due to a lack of empirical consistency, the debate surrounding the potential impact of online video game play on a user's sociability remains an active one. This book contributes to this debate by exploring the potential impact of online video game involvement on social competence outcomes, theoretically and empirically. Through empirical research, Kowert examines the relationships between online video game involvement, social goals, and social skills and discusses the underlying mechanisms of these effects.