Marx at the Arcade e-bog
135,33 DKK
(inkl. moms 169,16 DKK)
<p><em>More people are playing video games than ever before, and yet much of the work of their production remains obscured to us.</em></p> <p>Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial ...
E-bog
135,33 DKK
Forlag
Haymarket Books
Udgivet
18 juni 2019
Genrer
Sociology: work and labour
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9781608468676
<p><em>More people are playing video games than ever before, and yet much of the work of their production remains obscured to us.</em></p> <p>Deploying a Marxist approach, Jamie Woodcock delves into the hidden abode of the gaming industry, unravelling the vast networks of artists, software developers, and factory and logistics workers whose material and immaterial labor flows into the products we consume on a gargantuan scale. Beyond this, the book analyzes the increasingly important role the gaming industry plays in contemporary capitalism, and the broader transformations of work and economy that it embodies. Woodcock also presents game-play itself not as a “deviant activity,” as it is often understood, but as a commentary of estrangement from contemporary forms of work. In so doing, it offers a fresh and much needed analysis of a sector which has for too long been neglected by scholars and labor activists alike.</p><p> </p>