Gamification in Learning and Education e-bog
1167,65 DKK
(inkl. moms 1459,56 DKK)
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "e;positive failure"e; can motivate students to attempt a difficult m...
E-bog
1167,65 DKK
Forlag
Springer
Udgivet
19 september 2017
Genrer
Educational psychology
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9783319472836
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "e;positive failure"e; can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.