Learning Games e-bog
656,09 DKK
(inkl. moms 820,11 DKK)
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they b...
E-bog
656,09 DKK
Forlag
Springer
Udgivet
16 juni 2017
Genrer
Educational psychology
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9783319468297
This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.