Advances in Usability, User Experience, Wearable and Assistive Technology (e-bog) af -
Falcao, Christianne (redaktør)

Advances in Usability, User Experience, Wearable and Assistive Technology e-bog

2190,77 DKK (inkl. moms 2738,46 DKK)
This book addresses emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and s...
E-bog 2190,77 DKK
Forfattere Falcao, Christianne (redaktør)
Forlag Springer
Udgivet 1 juli 2020
Genrer Educational equipment and technology, computer-aided learning (CAL)
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9783030518288
This book addresses emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2020 Virtual Conference on Usability and User Experience, the AHFE 2020 Virtual Conference on Human Factors and Assistive Technology,  the AHFE Virtual Conference on Human Factors and Wearable Technologies, and the AHFE 2020 Virtual Conference on Virtual Environments and Game Design, held on July 16-20, 2020, it provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields.