Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds e-bog
2190,77 DKK
(inkl. moms 2738,46 DKK)
Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order t...
E-bog
2190,77 DKK
Udgivet
31 maj 2013
Genrer
Educational equipment and technology, computer-aided learning (CAL)
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9781466640214
Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.