Entertainment Computing and Serious Games (e-bog) af -
Zweig, Katharina (redaktør)

Entertainment Computing and Serious Games e-bog

436,85 DKK (inkl. moms 546,06 DKK)
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schlo Dagstuhl in July 2015. 
E-bog 436,85 DKK
Forfattere Zweig, Katharina (redaktør)
Forlag Springer
Udgivet 5 oktober 2016
Genrer Educational equipment and technology, computer-aided learning (CAL)
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9783319461526
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field.The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schlo Dagstuhl in July 2015.