Next Generation Computer Animation Techniques e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully revie...
E-bog
436,85 DKK
Forlag
Springer
Udgivet
30 oktober 2017
Genrer
Educational equipment and technology, computer-aided learning (CAL)
Sprog
English
Format
epub
Beskyttelse
LCP
ISBN
9783319694870
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017. The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.