Serious Games, Interaction, and Simulation e-bog
288,10 DKK
(inkl. moms 360,12 DKK)
This volume constitutes the proceedings of the5th International Conference on Serious Games, Interaction, andSimulation, held in Novedrate, Italy, in September 2015.The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and applicationof games for purposes other than entertainment. As...
E-bog
288,10 DKK
Forlag
Springer
Udgivet
24 marts 2016
Genrer
Educational equipment and technology, computer-aided learning (CAL)
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9783319290607
This volume constitutes the proceedings of the5th International Conference on Serious Games, Interaction, andSimulation, held in Novedrate, Italy, in September 2015.The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and applicationof games for purposes other than entertainment. As such they cover areas likecognition, psychology, technology-enhanced education, evaluation and assessment,multimedia and information technology, and feature new scientific approachesand results from experiments and real-life applications.