eSports is Business (e-bog) af Scholz, Tobias M.
Scholz, Tobias M. (forfatter)

eSports is Business e-bog

509,93 DKK (inkl. moms 637,41 DKK)
The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and ...
E-bog 509,93 DKK
Forfattere Scholz, Tobias M. (forfatter)
Udgivet 20 februar 2019
Genrer Business strategy
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9783030111991
The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.