Designing User Interfaces for Hypermedia e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
One can observe that a wide range of human activities involves various forms of de- sign. Especially if the goal implies the creation of an artifact, design is at the very center of these activities. It is the general understanding in the public to place design especially in the context of, for example, fashion, furniture, household items, cars, and architecture or in a more general way at the ...
E-bog
436,85 DKK
Forlag
Springer
Udgivet
11 november 2013
Genrer
KJQ
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9783642457432
One can observe that a wide range of human activities involves various forms of de- sign. Especially if the goal implies the creation of an artifact, design is at the very center of these activities. It is the general understanding in the public to place design especially in the context of, for example, fashion, furniture, household items, cars, and architecture or in a more general way at the intersection of art and engineering. Of course, in the field of information technology, developers of software and hard- ware are called system 'designers'. Design can be identified and considered in the context of many activities related to pUblishing: creating a product ad in a magazine, designing the layout of a newspaper, authoring a book. Summarizing these exam- ples as 'creating documents', these are activities where two challenges with respect to design have to be met. Designing the content, its structure, and its relationship to the existing knowledge of potential readers is one, while the other refers to the 'rhetorical' aspects including designing the presentation of the material in order to communicate the content. Publishing is communicating knowledge.