Computers and Games e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. T...
E-bog
436,85 DKK
Forlag
Springer
Udgivet
24 januar 2006
Genrer
PBD
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9783540324898
This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.