Uncertainty in Geometric Computations e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
This book contains the proceedings of the workshop Uncertainty in Geomet- ric Computations that was held in Sheffield, England, July 5-6, 2001. A total of 59 delegates from 5 countries in Europe, North America and Asia attended the workshop. The workshop provided a forum for the discussion of com- putational methods for quantifying, representing and assessing the effects of uncertainty in geome...
E-bog
436,85 DKK
Forlag
Springer
Udgivet
6 december 2012
Genrer
PBKS
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781461508137
This book contains the proceedings of the workshop Uncertainty in Geomet- ric Computations that was held in Sheffield, England, July 5-6, 2001. A total of 59 delegates from 5 countries in Europe, North America and Asia attended the workshop. The workshop provided a forum for the discussion of com- putational methods for quantifying, representing and assessing the effects of uncertainty in geometric computations. It was organised around lectures by invited speakers, and presentations in poster form from participants. Computer simulations and modelling are used frequently in science and engi- neering, in applications ranging from the understanding of natural and artificial phenomena, to the design, test and manufacturing stages of production. This widespread use necessarily implies that detailed knowledge of the limitations of computer simulations is required. In particular, the usefulness of a computer simulation is directly dependent on the user's knowledge of the uncertainty in the simulation. Although an understanding of the phenomena being modelled is an important requirement of a good computer simulation, the model will be plagued by deficiencies if the errors and uncertainties in it are not consid- ered when the results are analysed. The applications of computer modelling are large and diverse, but the workshop focussed on the management of un- certainty in three areas : Geometric modelling, computer vision, and computer graphics.