Curves and Surfaces for Computer Graphics e-bog
583,01 DKK
(inkl. moms 728,76 DKK)
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features:* Good foundational mathematical introduction to curves and surfaces; no advanced math required* T...
E-bog
583,01 DKK
Forlag
Springer
Udgivet
20 marts 2007
Genrer
PBM
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9780387284521
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics. Key features:* Good foundational mathematical introduction to curves and surfaces; no advanced math required* Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces* Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader* Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces* Web site maintained and updated by the author, providing readers with errata and auxiliary materialThis engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.