Neuroergonomics (e-bog) af -
Dehais, Frederic (redaktør)

Neuroergonomics e-bog

875,33 DKK (inkl. moms 1094,16 DKK)
Neuroergonomics: The Brain at Work and in Everyday Life details the methodologies that are useful for keeping an ideal human-machine system up-to-date, along with information on how to prevent potential overload and minimize errors. It discusses neural measures and the proper methods and technologies to maximize performance, thus providing a resource for neuroscientists who want to learn more a...
E-bog 875,33 DKK
Forfattere Dehais, Frederic (redaktør)
Udgivet 21 november 2018
Længde 366 sider
Genrer Neurosciences
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9780128119273
Neuroergonomics: The Brain at Work and in Everyday Life details the methodologies that are useful for keeping an ideal human-machine system up-to-date, along with information on how to prevent potential overload and minimize errors. It discusses neural measures and the proper methods and technologies to maximize performance, thus providing a resource for neuroscientists who want to learn more about the technologies and real-time tools that can help them assess cognitive and motivational states of human operators and close the loop for advanced human-machine interaction. With the advent of new and improved tools that allow monitoring of brain activity in the field and better identification of neurophysiological markers that can index impending overload or fatigue, this book is a timely resource on the topic. Includes neurobiological models to better understand risky decision-making and cognitive countermeasures, augmented cognition, and brain stimulations to enhance performance and mitigate human error Features innovative methodologies and protocols using psychophysiological measurements and brain imaging techniques in realistic operational settings Discusses numerous topics, including cognitive performance in psychological and neurological disorders, brain computer interfaces (BCI), and human performance monitoring in ecological conditions, virtual reality, and serious gaming