Game AI Pro 360: Guide to Architecture e-bog
403,64 DKK
(inkl. moms 504,55 DKK)
Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Fin...
E-bog
403,64 DKK
Forlag
CRC Press
Udgivet
10 september 2019
Længde
382 sider
Genrer
Information technology: general topics
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9780429621864
Steve Rabin's Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further explore modern architecture such as behavior trees and share architectures used in top games such as Final Fantasy XV, the Call of Duty series and the Guild War series. Key FeaturesProvides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online