Game AI Pro 360: Guide to Movement and Pathfinding e-bog
359,43 DKK
(inkl. moms 449,29 DKK)
Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutt...
E-bog
359,43 DKK
Forlag
CRC Press
Udgivet
10 september 2019
Længde
296 sider
Genrer
Information technology: general topics
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9780429621826
Steve Rabin's Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key FeaturesProvides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online