Postmortems from Game Developer e-bog
317,82 DKK
(inkl. moms 397,28 DKK)
The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn ho...
E-bog
317,82 DKK
Forlag
Routledge
Udgivet
2 april 2013
Længde
328 sider
Genrer
Computer games / online games: strategy guides
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781136064623
The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.