2D Graphics Programming for Games (e-bog) af Jr., John Pile
Jr., John Pile (forfatter)

2D Graphics Programming for Games e-bog

546,47 DKK (inkl. moms 683,09 DKK)
The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D.2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that c
E-bog 546,47 DKK
Forfattere Jr., John Pile (forfatter)
Udgivet 19 april 2016
Længde 240 sider
Genrer Graphical and digital media applications
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781466501904
The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D.2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that c