3D Engine Design for Virtual Globes e-bog
436,85 DKK
(inkl. moms 546,06 DKK)
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout
E-bog
436,85 DKK
Forlag
A K Peters/CRC Press
Udgivet
24 juni 2011
Længde
520 sider
Genrer
Graphical and digital media applications
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781439865583
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout