3D Math Primer for Graphics and Game Development (e-bog) af Parberry, Ian
Parberry, Ian (forfatter)

3D Math Primer for Graphics and Game Development e-bog

436,85 DKK (inkl. moms 546,06 DKK)
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
E-bog 436,85 DKK
Forfattere Parberry, Ian (forfatter)
Udgivet 2 november 2011
Længde 846 sider
Genrer Graphical and digital media applications
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781439869819
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for