AI for Games and Animation e-bog
802,25 DKK
(inkl. moms 1002,81 DKK)
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag
E-bog
802,25 DKK
Forlag
A K Peters/CRC Press
Udgivet
22 juli 1999
Længde
288 sider
Genrer
UGN
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781439864012
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag