Dike, Justin
(forfatter)
iOS Game Programming with Xcode and Cocos2d e-bog
473,39 DKK
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide,…
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.Features:CodeVideo examples5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
E-bog
473,39 DKK
Forlag
Routledge
Udgivet
20.11.2013
Længde
500 sider
Genrer
UGN
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781134669783
This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.Features:CodeVideo examples5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book
Dansk