Stop Motion: Craft Skills for Model Animation (e-bog) af Shaw, Susannah
Shaw, Susannah

Stop Motion: Craft Skills for Model Animation e-bog

322,59 DKK
Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled craft. Author Susannah Shaw provides a step-by-step guide to creating successful stop motioin films. Starting…
Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled craft. Author Susannah Shaw provides a step-by-step guide to creating successful stop motioin films. Starting with some basic exercises, the reader will learn about developing a story, making models, creating sets and props, the mechanics of movements, filming postproduction, and how to set about finding that first elusive job in a modern studio. Key FeaturesInterviews with current stars, step-by-step examples, coverage of Rapid Prototyping and Dragonframe Softwarea
E-bog 322,59 DKK
Forfattere Shaw, Susannah (forfatter)
Forlag Routledge
Udgivet 06.01.2017
Længde 248 sider
Genrer UGN
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781317675174

Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled craft. Author Susannah Shaw provides a step-by-step guide to creating successful stop motioin films. Starting with some basic exercises, the reader will learn about developing a story, making models, creating sets and props, the mechanics of movements, filming postproduction, and how to set about finding that first elusive job in a modern studio. Key FeaturesInterviews with current stars, step-by-step examples, coverage of Rapid Prototyping and Dragonframe Softwarea