Motion in Games (e-bog) af -
Komura, Taku (redaktør)

Motion in Games e-bog

436,85 DKK (inkl. moms 546,06 DKK)
This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physica...
E-bog 436,85 DKK
Forfattere Komura, Taku (redaktør)
Forlag Springer
Udgivet 2 november 2010
Genrer Computer hardware
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9783642169588
This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010.The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.