Game Development with GameMaker Studio 2 (e-bog) af Cossu, Sebastiano M.
Cossu, Sebastiano M. (forfatter)

Game Development with GameMaker Studio 2 e-bog

403,64 DKK (inkl. moms 504,55 DKK)
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic...
E-bog 403,64 DKK
Forfattere Cossu, Sebastiano M. (forfatter)
Forlag Apress
Udgivet 2 september 2019
Genrer UMC
Sprog English
Format pdf
Beskyttelse LCP
ISBN 9781484250105
Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io.What You'll LearnCreate games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patternsWho This Book is ForVideo game enthusiasts interested in game development and design. No prior programming experience is required.