End-to-End Game Development (e-bog) af Borst, Terry
Borst, Terry (forfatter)

End-to-End Game Development e-bog

436,85 DKK (inkl. moms 546,06 DKK)
You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an in...
E-bog 436,85 DKK
Forfattere Borst, Terry (forfatter), Simpson, Chris (redaktør)
Forlag Routledge
Udgivet 12 oktober 2012
Længde 304 sider
Genrer Games development and programming
Sprog English
Format epub
Beskyttelse LCP
ISBN 9781136137174
You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish. In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products. The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.