Swift Development for the Apple Watch e-bog
135,33 DKK
(inkl. moms 169,16 DKK)
Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If youre comfortable using OS X, Xcode, and iOSand familiar with Swiftthis concise book shows you the basics of building your own apps for this wrist-mounted computer with Apples WatchKit framework.Youll learn what an Apple Watch is, what it isnt, an...
E-bog
135,33 DKK
Forlag
O'Reilly Media
Udgivet
30 maj 2016
Længde
88 sider
Genrer
UMN
Sprog
English
Format
pdf
Beskyttelse
LCP
ISBN
9781491925294
Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If youre comfortable using OS X, Xcode, and iOSand familiar with Swiftthis concise book shows you the basics of building your own apps for this wrist-mounted computer with Apples WatchKit framework.Youll learn what an Apple Watch is, what it isnt, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem.Learn the Watch app lifecycle, and understand how these apps interact with the users iPhoneBuild a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing dataDesign a simple glance, the non-interactive Watch component that provides quick-look informationAdd functionality to the notification system, including actionable items, and display them on the Watch faceDesign and build complications, Watch-face gadgets that can display quick snapshots of information, including future events with Time Travel