Education > Educational equipment and technology, computer-aided learning (CAL)

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Teknologiforståelse i skolen
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Teknologiforståelse i skolen

Peter Sippel

189,95 DKK

It-didaktisk design
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It-didaktisk design

Birgitte Holm Sørensen

305,30 DKK

Skærme i skolen
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Dorte Ågård

224,92 DKK

Failure to Connect

Failure to Connect

Healy, Jane M.

140,02 DKK

Designing Successful e-Learning

Designing Successful e-Learning

Allen, Michael W.

436,85 DKK

Minimum Core for Information and Communication Technology: Knowledge, Understanding and Personal Skills

Minimum Core for Information and Communication Technology: Knowledge, Understanding and Personal Skills

Clarke, Alan

230,54 DKK

Cybersecurity Fundamentals

Cybersecurity Fundamentals

Pathan, Al-Sakib Khan

619,55 DKK

Education, Dialogue and Hermeneutics

Education, Dialogue and Hermeneutics

Paul Fairfield, Fairfield

403,64 DKK

Impresión 3D

Impresión 3D

Babson, Bob

37,36 DKK

Microsoft Azure Fundamentals: AZ-900- +250 Practices Questions - Second Edition

Microsoft Azure Fundamentals: AZ-900- +250 Practices Questions - Second Edition

Specialist, IP

138,23 DKK

Evaluation and Assessment in Educational Information Technology

Evaluation and Assessment in Educational Information Technology

Henderson, Norma

619,55 DKK

Primary ICT: Extending Knowledge in Practice

Primary ICT: Extending Knowledge in Practice

Duffty, John

260,50 DKK

Mobile Technology for Children

Mobile Technology for Children

Druin, Allison

366,80 DKK

Cybersecurity Fundamentals

Cybersecurity Fundamentals

Pathan, Al-Sakib Khan

619,55 DKK

Ai-102: Designing and Implementing a Microsoft Azure Ai Solution Practice Questions

Ai-102: Designing and Implementing a Microsoft Azure Ai Solution Practice Questions

Specialist, IP

103,62 DKK

Design for How People Learn

Design for How People Learn

Dirksen, Julie

150,55 DKK

Podcasting for Trainers and Educators, Digital Short Cut

Podcasting for Trainers and Educators, Digital Short Cut

Gillespie, David P.

70,23 DKK

History of Video Games in 64 Objects

History of Video Games in 64 Objects

Fame, World Video Game Hall of

139,13 DKK

Design for How People Learn

Design for How People Learn

Dirksen, Julie

202,21 DKK

Podcasting for Trainers and Educators, Digital Short Cut

Podcasting for Trainers and Educators, Digital Short Cut

Gillespie, David P.

51,92 DKK

Connected Gaming

Connected Gaming

Burke, Quinn

245,52 DKK

Connected Code

Connected Code

Burke, Quinn

146,74 DKK

Perspectives and Policies on ICT in Society

Perspectives and Policies on ICT in Society

Avgerou, Chrisanthi

875,33 DKK

Creativity and HCI: From Experience to Design in Education

Creativity and HCI: From Experience to Design in Education

Silva, Paula Alexandra

875,33 DKK

Evolution of Information Technology in Educational Management

Evolution of Information Technology in Educational Management

O'Mahony, Christopher

875,33 DKK

Educating Professionals for Network-Centric Organisations

Educating Professionals for Network-Centric Organisations

Barta, Ben-Zion

1240,73 DKK

Information Society: Emerging Landscapes

Information Society: Emerging Landscapes

Kimppa, Kai

875,33 DKK

Women, Work and Computerization

Women, Work and Computerization

Smith, Richard

875,33 DKK

Games: Purpose and Potential in Education

Games: Purpose and Potential in Education

Miller, Christopher Thomas

802,25 DKK

Technology Enhanced Learning

Technology Enhanced Learning

Villemur, Thierry

436,85 DKK