Gamification-Based E-Learning Strategies for Computer Programming Education
Mario Teixeira2190,77 DKK
Intelligent and Adaptive Learning Systems: Technology Enhanced Support for Learners and Teachers
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Knowledge Medium: Designing Effective Computer-Based Educational Learning Environments
Gary A.802,25 DKK
Social, Managerial, and Organizational Dimensions of Enterprise Information Systems
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Net Centricity and Technological Interoperability in Organizations: Perspectives and Strategies
Supriya2190,77 DKK
Social Interactive Television: Immersive Shared Experiences and Perspectives
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Handbook of Research on Practices and Outcomes in E-Learning: Issues and Trends
Steve Chi-Yin2921,57 DKK