Computing and Information Technology > Graphical and digital media applications

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Real-World Flash Game Development

Real-World Flash Game Development

Griffith, Christopher

436,85 DKK

Simulation and Its Discontents

Simulation and Its Discontents

Turkle, Sherry

223,05 DKK

Learning Autodesk 3ds Max Design 2010 Essentials

Learning Autodesk 3ds Max Design 2010 Essentials

Autodesk

2190,77 DKK

Comics for Film, Games, and Animation

Comics for Film, Games, and Animation

Weaver, Tyler

359,43 DKK

CAD Guidebook

CAD Guidebook

Schoonmaker, Stephen J.

2190,77 DKK

PC Graphics Handbook

PC Graphics Handbook

Canton, Maria P.

2190,77 DKK

Stop Motion: Passion, Process and Performance

Stop Motion: Passion, Process and Performance

Purves, Barry J C

1167,65 DKK

Real-time 3D Character Animation with Visual C++

Real-time 3D Character Animation with Visual C++

Lever, Nik

619,55 DKK

Making Them Move

Making Them Move

Zeltzer, David

802,25 DKK

Poly-Modeling with 3ds Max

Poly-Modeling with 3ds Max

Daniele, Todd

359,43 DKK

Getting Started in 3D with Maya

Getting Started in 3D with Maya

Watkins, Adam

403,64 DKK

Write Your Way into Animation and Games

Write Your Way into Animation and Games

Marx, Christy

273,24 DKK

Elemental Magic

Elemental Magic

Gilland, Joseph

348,37 DKK

Virtual Vixens

Virtual Vixens

Koenigsmarck, Arndt von

329,95 DKK

Houdini On the Spot

Houdini On the Spot

Zerouni, Craig

273,24 DKK

Learning Autodesk 3ds Max 2008 Foundation

Learning Autodesk 3ds Max 2008 Foundation

Autodesk

436,85 DKK

Illustrator Foundations

Illustrator Foundations

Elmansy, Rafiq

329,95 DKK

Virtual Vixens

Virtual Vixens

Koenigsmarck, Arndt von

329,95 DKK

Real-World Flash Game Development

Real-World Flash Game Development

Griffith, Christopher

436,85 DKK

Object Oriented Data Analysis

Object Oriented Data Analysis

Dryden, Ian L.

948,41 DKK

Flash + After Effects

Flash + After Effects

Jackson, Chris

436,85 DKK

Multimedia Technology IV

Multimedia Technology IV

Jiao, Feng

2190,77 DKK

Fundamentals of C/C++ Game Programming

Fundamentals of C/C++ Game Programming

Beuken, Brian

509,93 DKK

Essential Skills in Organic Modeling

Essential Skills in Organic Modeling

Zeman, Nicholas B.

509,93 DKK

Simulation for Applied Graph Theory Using Visual C++

Simulation for Applied Graph Theory Using Visual C++

Abas, Zuraida Abal

875,33 DKK

Planning Algorithms

Planning Algorithms

LaValle, Steven M.

875,33 DKK

GPU Pro 360 Guide to Image Space

GPU Pro 360 Guide to Image Space

Engel, Wolfgang

359,43 DKK

Game Development and Simulation with Unreal Technology, Second Edition

Game Development and Simulation with Unreal Technology, Second Edition

Tavakkoli, Alireza

546,47 DKK

GPU Pro 360 Guide to Image Space

GPU Pro 360 Guide to Image Space

Engel, Wolfgang

359,43 DKK

GPU Pro 360 Guide to Rendering

GPU Pro 360 Guide to Rendering

Engel, Wolfgang

436,85 DKK