A K Peters/CRC Press

Vis mig kun

Vintage Games 2.0

Vintage Games 2.0

Barton, Matt

473,39 DKK

Quests

Quests

Howard, Jeff

403,64 DKK

Divided Spheres

Divided Spheres

Kitrick, Christopher J.

403,64 DKK

Excursions into Mathematics

Excursions into Mathematics

Crowe, Donald W.

619,55 DKK

Interactive Visual Data Analysis

Interactive Visual Data Analysis

Schumann, Heidrun

509,93 DKK

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics

Shirley, Peter

729,17 DKK

Student Handbook for Discrete Mathematics with Ducks

Student Handbook for Discrete Mathematics with Ducks

belcastro, sarah-marie

288,10 DKK

Ray Tracing from the Ground Up

Ray Tracing from the Ground Up

Suffern, Kevin

948,41 DKK

Blender for Animation and Film-Based Production

Blender for Animation and Film-Based Production

Manrique, Michelangelo

509,93 DKK

Procedural Generation in Game Design

Procedural Generation in Game Design

Adams, Tarn

473,39 DKK

Data Visualization

Data Visualization

Telea, Alexandru C.

436,85 DKK

Fluid Engine Development

Fluid Engine Development

Kim, Doyub

583,01 DKK

Displays

Displays

Bimber, Oliver

348,37 DKK

Blender for Visual Effects

Blender for Visual Effects

Vila, Sam

403,64 DKK

GPU Pro 7

GPU Pro 7

Engel, Wolfgang

802,25 DKK

Developing Creative Content for Games

Developing Creative Content for Games

Johnson, Greg

288,10 DKK

Advanced High Dynamic Range Imaging

Advanced High Dynamic Range Imaging

Chalmers, Alan

403,64 DKK

Blender for Visual Effects

Blender for Visual Effects

Vila, Sam

403,64 DKK

Learn to Implement Games with Code

Learn to Implement Games with Code

Quick, John M.

509,93 DKK

HTML5 Game Development from the Ground Up with Construct 2

HTML5 Game Development from the Ground Up with Construct 2

Dillon, Roberto

436,85 DKK

Real-Time Rendering

Real-Time Rendering

Hoffman, Naty

729,17 DKK

Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications

Bishop, Lars M.

436,85 DKK

Essential Skills in Character Rigging

Essential Skills in Character Rigging

Zeman, Nicholas B.

619,55 DKK

Blender for Animation and Film-Based Production

Blender for Animation and Film-Based Production

Manrique, Michelangelo

509,93 DKK

Game Engine Architecture, Third Edition

Game Engine Architecture, Third Edition

Gregory, Jason

436,85 DKK

Designing the User Experience of Game Development Tools

Designing the User Experience of Game Development Tools

Lightbown, David

473,39 DKK

Digital Representations of the Real World

Digital Representations of the Real World

Theobalt, Christian

436,85 DKK

Digital Love

Digital Love

McDonald, Heidi

509,93 DKK

Model Theory of Stochastic Processes

Model Theory of Stochastic Processes

Keisler, H. Jerome

403,64 DKK

Image Content Retargeting

Image Content Retargeting

Sorkine-Hornung, Olga

403,64 DKK